Mutton is a deductive game for two players. One player plays as
wolves who disguise themselves as sheep in order to eat as many sheep
as they can. The other player is the farmer who tries to kill the
wolves before they eat too many sheep.
The full rules are available here
Only one round is played in this version. The first player sets
up the board and decides how many dead sheep the wolf player needs to
cause in order to win. The second player then chooses to play as
the wolf or the farmer. The farmer player wins if he can shoot
all 4 wolves before the targeted number of sheep are killed (either by
being eaten by the wolf or shot by the farmer.) The wolf player wins if
the targeted number of sheep are killed before all 4 wolves are killed.
If you prefer to turn off the score sheet and keep score yourself, printable
score sheets are available at Cameron Brownes site.
Robots: Dumbbot currently
chooses randomly from valid moves and is fairly easy to beat.
Mutton was created by Cameron Browne & Stephen Tavener.
The Mutton implementation at Boardspace was created primarily by
Richard Walter (rwalter42 here). It's his first contribution
I hope not his last!
- Sheep & wolf images drawn by Reiner "Tiles" Prokein and
downloaded from his website at http://reinerstileset.4players.de
are specifically licensed as freeware for others to use.
- Yellow star where farmer chooses target score drawn by
ensarija and is available from http://openclipart.org/ and is in the
Sounds are created from sound files downloaded from the free sound
project at http://www.freesound.org
- Sheep bleat by Erdie (Sheep.flac)
- Wollf howl by Robinhood76 (00829 wolf howl one shot.wav)
- Eating sound by gabemiller74 (WereWolfM2.aif)
- Gun shot by fastson (RemingtonGunshot.wav)
- Pickup sound by FreqMan (garbage bag (3).wav)