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Palago
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Palago is a tile
patterning game developed by Cameron Browne.
Palago uses a single hex tile which can tile a plane seamlessly.
The object of the game is to form a closed shape in your color.
The official rules are here, but
briefly,
you place two tiles each turn, the first anywhere adjacent to the
existing pattern, the second adjacent to the first. Small "size
3" loops do not count.
Robots: even the dumbot
won't
miss an easy win, but the experts claim smartbot and bestbot give a
good game while they beat it.
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